OpenKO Database Model
Table- and column-level documentation generated from the jsonSchema
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AIServerModel Module Reference

Classes

class  aiserver_model::Monster
 [K_MONSTER] Monster definitions More...
 
class  aiserver_model::MonsterItem
 [K_MONSTER_ITEM] Monster loot table More...
 
class  aiserver_model::Npc
 [K_NPC] Non-Player Character More...
 
class  aiserver_model::NpcMoveItem
 [K_NPC_MOVE_ITEM] NPC Move Item: TODO More...
 
class  aiserver_model::NpcPos
 [K_NPCPOS] NPC Spawn Positions More...
 
class  aiserver_model::LevelUp
 [LEVEL_UP] Level experience requirements More...
 
class  aiserver_model::Magic
 [MAGIC] Contains the configuration for magic and abilities More...
 
class  aiserver_model::MagicType1
 [MAGIC_TYPE1] Supports melee abilities More...
 
class  aiserver_model::MagicType2
 [MAGIC_TYPE2] Supports bow abilities More...
 
class  aiserver_model::MagicType3
 [MAGIC_TYPE3] Supports Area of Effect and Damage over Time effects More...
 
class  aiserver_model::MagicType4
 [MAGIC_TYPE4] Supports stat modification skills More...
 
class  aiserver_model::MagicType7
 [MAGIC_TYPE7] Supports targeting modifications More...
 
class  aiserver_model::MakeDefensive
 [MAKE_DEFENSIVE] Make defensive More...
 
class  aiserver_model::MakeItem
 [MAKE_ITEM] Make item More...
 
class  aiserver_model::MakeItemGradeCode
 [MAKE_ITEM_GRADECODE] Make item grade code More...
 
class  aiserver_model::MakeItemGroup
 [MAKE_ITEM_GROUP] Make item group More...
 
class  aiserver_model::MakeItemRareCode
 [MAKE_ITEM_LARECODE] Make item rarity codes More...
 
class  aiserver_model::MakeWeapon
 [MAKE_WEAPON] Make weapon More...
 
class  aiserver_model::MonsterSummonList
 [MONSTER_SUMMON_LIST] Monster summon list More...
 
class  aiserver_model::ZoneInfo
 [ZONE_INFO] Zone (map) information More...
 

Files

file  AIServer/model/AIServerModel.ixx