OpenKO Database Model
Table- and column-level documentation generated from the jsonSchema
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aiserver_model::NpcMoveItem Class Referenceexport

[K_NPC_MOVE_ITEM] NPC Move Item: TODO More...

Public Types

using BinderType = aiserver_binder::NpcMoveItem
 

Public Member Functions

const int16_t & MapKey () const
 Returns a value for use in map keys based on the table's primary key.
 

Static Public Member Functions

static const std::string & TableName ()
 Returns the table name.
 
static const std::unordered_set< std::string > & ColumnNames ()
 Returns a set of column names for the table.
 
static const std::vector< std::string > & OrderedColumnNames ()
 Returns an ordered vector of column names for the table.
 
static const std::unordered_set< std::string > & BlobColumns ()
 Returns a set of blob column names for the table.
 
static const modelUtil::DbType DbType ()
 Returns the associated database type for the table.
 
static const std::vector< std::string > & PrimaryKey ()
 Returns the columns associated with the table's Primary Key.
 

Public Attributes

int16_t CastleIndex = {}
 Column [sCastleIndex]: Castle identifier TODO mostly lines up with k_npc.ssid.
 
std::optional< int32_t > ChangeItem
 Column [byChangeItem]: Change Item TODO.
 
std::optional< int32_t > ChangeId
 Column [sChangeSid]: Change identifier TODO.
 
std::optional< int32_t > MoveItem
 Column [byMoveItem]: Move item to do.
 
std::optional< int16_t > MoveMinX
 Column [sMoveMinX]: Minimum x-axis movement.
 
std::optional< int16_t > MoveMinY
 Column [sMoveMinY]: Minimum y-axis movement.
 
std::optional< int16_t > MoveMaxX
 Column [sMoveMaxX]: Maximum x-axis movement.
 
std::optional< int16_t > MoveMaxY
 Column [sMoveMaxY]: Maximum y-axis movement.
 

Detailed Description

[K_NPC_MOVE_ITEM] NPC Move Item: TODO

GAME Database - AIServer Library
K_NPC_MOVE_ITEM NPC Move Item: TODO

The documentation for this class was generated from the following file: