OpenKO Database Model
Table- and column-level documentation generated from the jsonSchema
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FullModel Module Reference

Classes

class  full_model::AccountChar
 [ACCOUNT_CHAR] Represents the relationship between accounts and characters More...
 
class  full_model::Battle
 [BATTLE] Battle data for the game server More...
 
class  full_model::Coefficient
 [COEFFICIENT] Coefficient relationship between a character class, weapon types, and stats More...
 
class  full_model::Concurrent
 [CONCURRENT] Keeps track of concurrent user counts More...
 
class  full_model::CopySerialItem
 [COPY_SERIAL_ITEM] TODO: Doc More...
 
class  full_model::CopyTest
 [COPY_TEST] TODO: Doc More...
 
class  full_model::CouponSerialList
 [COUPON_SERIAL_LIST] Coupon Serial List More...
 
class  full_model::CurrentUser
 [CURRENTUSER] Keeps track of users currently connected to the server More...
 
class  full_model::Event
 [EVENT] Event Information More...
 
class  full_model::EventTrigger
 [EVENT_TRIGGER] NPC Event Triggers More...
 
class  full_model::FriendList
 [FRIEND_LIST] User friend list More...
 
class  full_model::HacktoolUserLog
 [HACKTOOL_USERLOG] Tracks possible detections of a hack tool by a user More...
 
class  full_model::HeroUser
 [HERO_USER] TODO Doc More...
 
class  full_model::Home
 [HOME] TODO Doc More...
 
class  full_model::Item
 [ITEM] Item information More...
 
class  full_model::ItemExchange
 [ITEM_EXCHANGE] Enables players to be able to give items in exchange for an item from an NPC More...
 
class  full_model::ItemGroup
 [ITEM_GROUP] TODO Doc; No Data in table More...
 
class  full_model::ItemUpgrade
 [ITEM_UPGRADE] Item upgrade configuration More...
 
class  full_model::ItemUpProbability
 [ITEMUP_PROBABILITY] TODO: Doc usage More...
 
class  full_model::Monster
 [K_MONSTER] Monster definitions More...
 
class  full_model::MonsterItem
 [K_MONSTER_ITEM] Monster loot table More...
 
class  full_model::Npc
 [K_NPC] Non-Player Character More...
 
class  full_model::NpcItem
 [K_NPC_ITEM] NPC loot table More...
 
class  full_model::NpcMoveItem
 [K_NPC_MOVE_ITEM] NPC Move Item: TODO More...
 
class  full_model::NpcPos
 [K_NPCPOS] NPC Spawn Positions More...
 
class  full_model::KingBallotBox
 [KING_BALLOT_BOX] King Ballot Box TODO More...
 
class  full_model::KingCandidacyNoticeBoard
 [KING_CANDIDACY_NOTICE_BOARD] King candidacy notice board More...
 
class  full_model::KingElectionList
 [KING_ELECTION_LIST] King election list More...
 
class  full_model::KingSystem
 [KING_SYSTEM] King System More...
 
class  full_model::Knights
 [KNIGHTS] Knights are the clan/guild system of the game More...
 
class  full_model::KnightsAlliance
 [KNIGHTS_ALLIANCE] Knights alliance formations More...
 
class  full_model::KnightsCape
 [KNIGHTS_CAPE] Knights cape information More...
 
class  full_model::KnightsRating
 [KNIGHTS_RATING] Knights Ratings More...
 
class  full_model::KnightsSiegeWarfare
 [KNIGHTS_SIEGE_WARFARE] Knights Siege Warfare More...
 
class  full_model::KnightsUser
 [KNIGHTS_USER] Knights to character relationships More...
 
class  full_model::LevelUp
 [LEVEL_UP] Level experience requirements More...
 
class  full_model::Magic
 [MAGIC] Contains the configuration for magic and abilities More...
 
class  full_model::MagicType1
 [MAGIC_TYPE1] Supports melee abilities More...
 
class  full_model::MagicType2
 [MAGIC_TYPE2] Supports bow abilities More...
 
class  full_model::MagicType3
 [MAGIC_TYPE3] Supports Area of Effect and Damage over Time effects More...
 
class  full_model::MagicType4
 [MAGIC_TYPE4] Supports stat modification skills More...
 
class  full_model::MagicType5
 [MAGIC_TYPE5] Supports recovery skills More...
 
class  full_model::MagicType6
 [MAGIC_TYPE6] Supports transformation magic More...
 
class  full_model::MagicType7
 [MAGIC_TYPE7] Supports targeting modifications More...
 
class  full_model::MagicType8
 [MAGIC_TYPE8] Supports warp magic More...
 
class  full_model::MagicType9
 [MAGIC_TYPE9] Supports stealth and detection abilities More...
 
class  full_model::MakeDefensive
 [MAKE_DEFENSIVE] Make defensive More...
 
class  full_model::MakeItem
 [MAKE_ITEM] Make item More...
 
class  full_model::MakeItemGradeCode
 [MAKE_ITEM_GRADECODE] Make item grade code More...
 
class  full_model::MakeItemGroup
 [MAKE_ITEM_GROUP] Make item group More...
 
class  full_model::MakeItemRareCode
 [MAKE_ITEM_LARECODE] Make item rarity codes More...
 
class  full_model::MakeWeapon
 [MAKE_WEAPON] Make weapon More...
 
class  full_model::MonsterChallenge
 [MONSTER_CHALLENGE] Monster challenge (Forgotten Temple) More...
 
class  full_model::MonsterChallengeSummonList
 [MONSTER_CHALLENGE_SUMMON_LIST] Forgotten Temple summon list More...
 
class  full_model::MonsterItemTest
 [MONSTER_ITEM_TEST] Monster item test More...
 
class  full_model::MonsterSummonList
 [MONSTER_SUMMON_LIST] Monster summon list More...
 
class  full_model::ProgramListLog
 [PROGRAMLIST_LOG] Program list log More...
 
class  full_model::RentalItem
 [RENTAL_ITEM] Rental item More...
 
class  full_model::RentalItemList
 [RENTAL_ITEM_LIST] Rental item list More...
 
class  full_model::ServerResource
 [SERVER_RESOURCE] Server resource More...
 
class  full_model::StartPosition
 [START_POSITION] Start position More...
 
class  full_model::TbUser
 [TB_USER] User Account Information More...
 
class  full_model::UserEditor
 [USER_EDITOR] User editor More...
 
class  full_model::UserEditorItem
 [USER_EDITOR_ITEM] User editor item More...
 
class  full_model::UserKnightsRank
 [USER_KNIGHTS_RANK] User Knights Ranking More...
 
class  full_model::UserPersonalRank
 [USER_PERSONAL_RANK] User personal ranking More...
 
class  full_model::UserRentalItem
 [USER_RENTAL_ITEM] User rental item More...
 
class  full_model::UserSavedMagic
 [USER_SAVED_MAGIC] User saved magic More...
 
class  full_model::UserData
 [USERDATA] User data contains saved character information More...
 
class  full_model::UserDataSkillShortcut
 [USERDATA_SKILLSHORTCUT] User data skill shortcut More...
 
class  full_model::Version
 [VERSION] Version data and patch management More...
 
class  full_model::Warehouse
 [WAREHOUSE] The warehouse system is referred to as the Inn in-game. It is account-level storage for a user More...
 
class  full_model::WebItemMall
 [WEB_ITEMMALL] Power-up store purchases More...
 
class  full_model::WebItemMallLog
 [WEB_ITEMMALL_LOG] Power-up store purchase log More...
 
class  full_model::WebpageAddress
 [WEBPAGE_ADDRESS] Webpage URL list More...
 
class  full_model::ZoneInfo
 [ZONE_INFO] Zone (map) information More...
 

Files

file  Full/model/FullModel.ixx