OpenKO Database Model
Table- and column-level documentation generated from the jsonSchema
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aiserver_model::MakeWeapon Class Reference

[MAKE_WEAPON] Make weapon More...

#include <AIServerModel.h>

Public Types

using BinderType = aiserver_binder::MakeWeapon
 

Public Member Functions

const uint8_t & MapKey () const
 Returns a value for use in map keys based on the table's primary key.
 

Static Public Member Functions

static const std::string & TableName ()
 Returns the table name.
 
static const std::unordered_set< std::string > & ColumnNames ()
 Returns a set of column names for the table.
 
static const std::vector< std::string > & OrderedColumnNames ()
 Returns an ordered vector of column names for the table.
 
static const std::unordered_set< std::string > & BlobColumns ()
 Returns a set of blob column names for the table.
 
static modelUtil::DbType DbType ()
 Returns the associated database type for the table.
 
static const std::vector< std::string > & PrimaryKey ()
 Returns the columns associated with the table's Primary Key.
 

Public Attributes

uint8_t Level = {}
 Column [byLevel]: Level.
 
int16_t Class [12] = {}
 Array grouping for columns [sClass_1] to [sClass_12].
 

Detailed Description

[MAKE_WEAPON] Make weapon

GAME Database - AIServer Library
MAKE_WEAPON Make weapon

Member Data Documentation

◆ Class

int16_t aiserver_model::MakeWeapon::Class[12] = {}

Array grouping for columns [sClass_1] to [sClass_12].

Column [sClass_1]: Class 1 Column [sClass_2]: Class 2 Column [sClass_3]: Class 3 Column [sClass_4]: Class 4 Column [sClass_5]: Class 5 Column [sClass_6]: Class 6 Column [sClass_7]: Class 7 Column [sClass_8]: Class 8 Column [sClass_9]: Class 9 Column [sClass_10]: Class 10 Column [sClass_11]: Class 11 Column [sClass_12]: Class 12


The documentation for this class was generated from the following files: