MANUAL_TODO.
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| LoadRentalData (std::shared_ptr< nanodbc::connection > conn) |
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std::weak_ptr< nanodbc::result > | execute (const char *strAccountID) noexcept(false) |
| Executes the stored procedure.
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void | set_connection (const std::shared_ptr< nanodbc::connection > &conn) |
| Sets the associated database connection.
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void | flush () |
| Flushes any output variables or return values by reading any and all result sets.
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static const std::string & | Query () |
| Returns the query associated with preparing this statement.
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static const modelUtil::DbType | DbType () |
| Returns the associated database type for the table.
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| StoredProcedure (std::shared_ptr< nanodbc::connection > conn) |
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void | prepare (const std::string &query) noexcept(false) |
| Opens and prepares the statement with the associated query.
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void | flush_on_destruct () |
| Flushes any output variables or return values on destruction.
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std::weak_ptr< nanodbc::result > | execute () noexcept(false) |
| Executes the currently prepared statement.
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void | skip_rows_in_result_set () |
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std::shared_ptr< nanodbc::connection > | _conn |
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nanodbc::statement | _stmt |
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std::shared_ptr< nanodbc::result > | _result |
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bool | _flushed |
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static const nanodbc::string | SqlState_InvalidCursorState = NANODBC_TEXT("24000") |
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MANUAL_TODO.
- GAME Database Stored Procedures
- LOAD_RENTAL_DATA MANUAL_TODO
◆ execute()
std::weak_ptr< nanodbc::result > storedProc::LoadRentalData::execute |
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const char * | strAccountID | ) |
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Executes the stored procedure.
- Exceptions
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The documentation for this class was generated from the following file:
- StoredProc/StoredProc.ixx