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OpenKO Database Model
Table- and column-level documentation generated from the jsonSchema
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[COEFFICIENT] Coefficient relationship between a character class, weapon types, and stats More...
#include <FullModel.h>
Public Types | |
| using | BinderType = full_binder::Coefficient |
Public Member Functions | |
| const int16_t & | MapKey () const |
| Returns a value for use in map keys based on the table's primary key. | |
Static Public Member Functions | |
| static const std::string & | TableName () |
| Returns the table name. | |
| static const std::unordered_set< std::string > & | ColumnNames () |
| Returns a set of column names for the table. | |
| static const std::vector< std::string > & | OrderedColumnNames () |
| Returns an ordered vector of column names for the table. | |
| static const std::unordered_set< std::string > & | BlobColumns () |
| Returns a set of blob column names for the table. | |
| static modelUtil::DbType | DbType () |
| Returns the associated database type for the table. | |
| static const std::vector< std::string > & | PrimaryKey () |
| Returns the columns associated with the table's Primary Key. | |
Public Attributes | |
| int16_t | ClassId = {} |
| Column [sClass]: ClassIdentifier. | |
| double | ShortSword = {} |
| Column [ShortSword]: Short Sword Coefficient. | |
| double | Sword = {} |
| Column [Sword]: Sword Coefficient. | |
| double | Axe = {} |
| Column [Axe]: Axe Coefficient. | |
| double | Club = {} |
| Column [Club]: Club Coefficient. | |
| double | Spear = {} |
| Column [Spear]: Spear Coefficient. | |
| double | Pole = {} |
| Column [Pole]: Polearm Coefficient. | |
| double | Staff = {} |
| Column [Staff]: Staff Coefficient. | |
| double | Bow = {} |
| Column [Bow]: Bow Coefficient. | |
| double | HitPoint = {} |
| Column [Hp]: Hit Point Coefficient. | |
| double | ManaPoint = {} |
| Column [Mp]: Mana Point Coefficient. | |
| double | Sp = {} |
| Column [Sp]: Sp Coefficient. | |
| double | Armor = {} |
| Column [Ac]: Armor Coefficient. | |
| double | HitRate = {} |
| Column [Hitrate]: Hit Rate Coefficient. | |
| double | Evasionrate = {} |
| Column [Evasionrate]: Evasion Rate Coefficient. | |
[COEFFICIENT] Coefficient relationship between a character class, weapon types, and stats